Monday, July 09, 2007


We've released a new game at Nitrome for MTV that I've developed the game engine and levels for.


Go play it. Now. Go play it now. Now, now, now, now, now.

A few posts down on my blog you can see the intersection code I was working on to get the spider to snap to platforms. This combined with chaining springs together evolved into the final game. The control system without a doubt was the hardest part - there are dozens of little meters and switches behind the scenes trying to gauge mouse movement.

The next game is shaping up quite well. I'm taking all this physics engine and long scrolling level stuff to new heights. It should be a good little number.

Bloxorz - very well made block puzzle game
Astronomy wallpapers
Flash 8 3D racing game
Bat for Lashes - What's a Girl to Do - Promo
spike jonze - invisible skate boards
Dark Entries - Bauhaus - Live
Cube - open source Sauerbraten game
Diesels's Holograms on the catwalk
A I site
Falcon's Eye - Net Hack with graphics
Rat brained robot
Networked projectors
Al-Jazari - father of robotics
Sentient World, US Department of Defense World simulator

Laser tag how-to and source code